Sunday, 14 April 2013

The Consequence

So far, I've got some learning outcomes.


1. Interactive philanthropy: an interactive public installation to explore the use of gaming for charity 2012

"This paper highlights the results and future implications of a project aimed at understanding how the combination of game mechanics and a large-scale public installation might affect an individuals' willingness to donate to a charitable organization. The research attempts to determine if the use of an interactive public installation is an effective tool for educating the general public and inciting individuals to give to a worthy cause."


This project is an interactive installation that consisted with a number of water pipes for Water.org. The participants can know about the information of water issue from the slogan on the pipes, and help stoping the water leaking from the old pipes. 




2. Creating social value of interactive media installation: case study of designing "wish spark" 2008


“We present a public interactive media installation, "Wish Spark" that evokes people's participation, sharing and giving. Different from art-based interactive media installation, Wish Spark has a practical feature; an aid for making donation a pleasurable, meaningful, and interactive activity. Our main concept is to make a system that appeals donation behavior as an act of fun not as a buggy activity, and finally lead people to make freewill contribution for society. This paper presents design process on how to make synergic effect of charitable giving as well as makes people have fun together. The act of throwing coin into the fountain was found to be a powerful and traditional way of making donation, thus it was used as a main metaphor for our solution. When people throw coins with their wish into Wish Spark, light and sound expressions occur to create a pleasurable user experience. The corrected coins are represented as people's wishes. Wish Spark is suggested to install in the landing gate of the airport because people can easily have a chance to give donation with small effort. In this project, we suggest a possibility to extend the social value of media installation by introducing interaction design process between human and public environment.”




3. A charity donation box, which is the coin will rotate slip along the plate when people throw a coin into the box.




There is a few of resources can be utilised...


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